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More than you probably want to know about where I've been and what I've been up to.
Work-wise, that is.

Skills:


ILLUSTRATION:
Realistic figurative images in full color or B&W using acrylics with prismacolor, pen and ink, pastel. Thumbnails, tight pencils and color comps provided prior to final painting. For wide variety of markets as client requires.


CONCEPTUAL ART:
Color, B&W art in markers, pencil, pen and ink to create:

Initial Concept and Design Sketches:
Color and B&W drawings to establish ideas, look and feel of product, character design, artistic direction.

Storyboards:
Proportional B&W and color drawings of backgrounds and characters to show story sequences, interactions, flow and final look.

Concept Presentation Art:
Clean color or B&W concept drawings suitable for use in presentations, for use as design documents in producing 3-D renderings and animation.

COMPUTER ART:

3D Modelling:

Low Polygon Models:
Low and medium polygon count model construction for real-time action games. Scenes, characters, creatures, objects modeled and animated in 3D Studio Max 1.2 or 2.5 (which I own; I have also used the 3 series).

Textures for 3D Models:
Textures custom created for specific models as well as general purpose textures designed and created in Photoshop.


2D Computer Graphics:
For specified needs and platforms such as web animations and graphics, game machines, low-resolution needs.

Character Creation and Animation: Complete, integrated general movements and special actions.

Backgrounds and Incidentals:
Painted, bit-mapped or tiled backgrounds, general animations for “flavor”; incidental characters and objects, clean-up and integration between scanned and computer-generated art.


WEB AND GRAPHIC DESIGN:

Web Art and Design:
Complete website design, from creation of unique graphics, layout and design to implementation using Dreamweaver and HTML. It's a priority to work closely with clients to meet their needs and the needs of their target audiences. Ease of navigation and clarity always a top priority.

Album Art and Design:
CD, tape insert design and layout to specs for publisher. Cover images, interior graphics and text layout created in close communication with the client.

Fonts and User Interfaces:
Control panels, menus designed for clarity and consistency with product design, original font designs specific to product context.

Logos:
Corporate and product logo design geared towards conveying the company’s image and ideals.

Technical Illustration:
Photoshop, Illustrator, 3DMax or traditional methods used to generate objects, scenes as client needs.

Clients and Projects


SOFTWARE AND DEVELOPMENT:

Captivation Digital Laboratories:
Design sketches, 3D model building and animation of characters and interiors for:

Sega of America: Dreamcast game machine demo,
Heat Network:
On-line Quake expansions for Da Bomb
3DFX:
3d Accelerator chip demo

Fujitsu-FOSSI America:
Computer-drawn faces, animations, background art for:
Compuserve’s Worlds Away

Soleil Software Inc.:
Concept art, computer and traditionally drawn art for backgrounds, animals and characters for childrens' educational software titles:
Zurk's Alaskan Trek,
Australian Adventure,
English as a Second Language Project
(in development)
.

The Learning Company:
Computer drawn 2-D images for use in Reader Rabbit series.

Accolade, Inc.:
All aspects of art production for wide variety of computer games: concept and design drawings, storyboards, presentation comps, computer-drawn art and animations for both 2-D and 3-D based art for PC, Mac, Nintendo 64, Sega Genesis, Sony Playstation, other platforms also. Art management of up to 10 other artists on variety of projects as lead artist for 4 years.

GAME TITLES:
Starcon: 3D action strategy, ;concept art, presentation art, storyboards.
Deadlock: Planetary Conquest: Strategy/Simulation; Concept storyboards, Character design sketches, presentation art. Bubsy, Bubsy II, Warp Speed, Ishido: Action/arcade or strategy style platform games; all aspects of art production as lead artist.
Test Drive 3, Les Manley I and II, Bar Games, Altered Destiny, others: wide variety of art tasks.

WEB SITES:

www.puzzlebox.net:
Complete redesign and implementation of musical group's publicity site. Art, design and layout created in conjunction with the band.

www.dandelionwine.net:
Site creation from scratch for Winnipeg musical group. All original art and design. Currently in progress.

www.artbeco.com:
This here site you've been browsing through. It's not as cutting edge or as flashy as some art sites, but that's deliberate. I like clarity and approachability. Hope that comes across in this site.


MUSIC ALBUM COVERS:

Wide variety of music covers for CD's and tapes for folk/ alternative music publishers: Prometheus Music,
Dandelion Digital,
Dodeka Records,
Unlikely Publications,
Puzzlebox Music


EDUCATION:

BFA Illustration
Academy of Art College, San Francisco, 1989
Comprehensive degree in illustration, along with practical aspects of working in the real world and making a living as an artist.

BS Behavioral Ecology
UC Davis, Davis, California, 1985
You asked. It's the study of Animal Behavior and Ecology combined. I wrote my own major with the help of a few key professors. Thanks, guys. Great subject, but not too many jobs out there. Besides, I wanted to draw.